The way the sub entities get attached to their parent is working great. Rotation angle now build up correctly after Thales' latest modifications. We will still have to do linear motion controllers, but this is not high on our priorities now.
Also, the new sprite editor looks promising, I have already seen some screen shots and it feels good seeing this thing finally underway.
The only thing that is still behind is our audio system. We need to get it up and running before the rest of the demo work is done.