Friday, September 5, 2008

I2B 0.3 Demo preperations

Features in the engine are expanding to the point of having much to show. As we move forward, content for the first demo has been started; with a space shooter, glyph showcases, comic strip and script demos planned for this release. Although the plan is not written in concrete, I have started work on the missing visuals and the UI layout of the menu system, which is where all aspects of the demo are to be accessed and controlled.

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