Friday, November 28, 2008

Menu concept

The menu will transition in size to fit the number of menu items set by the script. Each menu item acts as a button or check box glyph. When the mouse rolls over an item; which looks like text; a mechanical thing surrounds the text. The animations will not be so slow that it becomes annoying after using the menus 100s of times. The top part is one of the early small frames; before it reaches the correct width. The bottom is a demo of the menu at size 4; the text shown is not quite how it will look in the engine.

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