Monday, December 8, 2008

Brief synopsis

Before getting into finishing the demo, I want to write down a short statement about what it will include to encourage more ideas for it prior to producing it in full.

The demo will include 2 major parts.

The first part will include a simple spaceship game with some of the entities and skillsets proposed for the real game. The purpose of the game is based on my initial concept; which is for the player to collect special items located around the map on transport or contained; all done while avoiding enemies set to destroy them.

The second part provides scenes and links to the scenes showcasing individual glyphs and entity features currently completed in order for the viewer to be shown how much work has been done so far and how well it has been done considering this was created from scratch.

Currently I am progressing with the High Level Psuedo Code for the demo

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