Thursday, January 29, 2009

Creating visual primitives






Firstly I will be creating 100+ basic primitives. Then I will use these primitives to create small entities like gadgets, weapons, map sections and symbols. Finally, the small entities will be used to make the complex entities, modular ships and map scenery.

Basic primitives. Any 3D modeller is welcome to join in by copying what I'm doing, and placing the work as I have done in the WIP/3DObjects/Detail folder. The themes for primitives range from machinery to nature. There are JPG previews, .OBJ files for editor portability , source files and .X files for the 3D engine. For the 2D engine, I will texture and render PNG files later, along with any texture artists who join.

No comments: