We have been quite for some time over here in the programming department, but we haven't been sleeping... at least not for the whole period.
As some of you already know Riccardo has joined our group as a graphics programmers and has already started making measurable contributions. Most notably, he is now working on our 3D engine to render .X models.
Meanwhile Thales has been busy building the last needed major feature required for the demo namely the action to shoot projectiles. This is almost done now (in revision 1148) and can be tested in Startup.Script4 (press 'x' to shoot, z & c to rotate the turret).